Traits
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Every dog in To The Rescue! is generated with unique health and personality traits. These traits affect their maximum adoptability and may be included in adopter's preferences. Some traits conflict with one another, and won't ever be present on the same dog. Some traits can also be developed/lost through certain conditions or random events, and many health traits such as infectious diseases can be treated (see: Health). Additionally, some traits are more common than others.
Known traits
Trait Name | Conflicting Traits | Score* | Rarity* | Permanent** |
---|---|---|---|---|
Purebred | ? | ? | Y | |
Playful | ? | ? | N | |
Peaceful | ? | ? | N | |
Stubborn | ? | ? | N | |
Lazy | Athletic | ? | ? | N |
Intelligent | Dopey | ? | ? | Y |
Dopey | Intelligent | ? | ? | Y |
Trained | ? | ? | N | |
Good with Kids | Bad with Kids | ? | ? | N |
Bad with Kids | Good with Kids | ? | ? | N |
Good with Dogs | Bad with Dogs | ? | ? | N |
Bad with Dogs | Good with Dogs | ? | ? | N |
Good with Cats | Bad with Cats | ? | ? | N |
Bad with Cats | Good with Cats | ? | ? | N |
Mouthy | ? | ? | N | |
Shedding Prone | ? | ? | Y | |
Drooly | ? | ? | Y | |
Athletic | Lazy | ? | ? | N |
Submissive | Dominant | ? | ? | N |
Dominant | Submissive | ? | ? | N |
Low Energy | High Energy | ? | ? | N |
High Energy | Low Energy, Lazy | ? | ? | N |
Social | Shy | ? | ? | N |
Shy | Social | ? | ? | N |
Food Aggressive | ? | ? | N | |
Bites | ? | ? | N | |
Barky | Quiet | ? | ? | N |
Quiet | Barky | ? | ? | N |
Jumpy | ? | ? | N |
Trait Name | Conflicting Traits | Score* | Rarity* | Permanent** | Infectious |
---|---|---|---|---|---|
Separation Anxiety | ? | ? | N | N | |
Flu | ? | ? | Y | Y | |
Parasites | ? | ? | Y | Y | |
Heartworms | ? | ? | Y | Y | |
Kennel Cough | ? | ? | Y | Y | |
Mange | ? | ? | Y | Y | |
Rabies | ? | ? | Y | Y | |
Cancer | ? | ? | Y | N | |
Three-Legged | ? | ? | Y | N | |
Blind | ? | ? | Y | N | |
Deaf | ? | ? | Y | N | |
Overweight | ? | ? | N | N | |
Allergies | ? | ? | N | N | |
Dry Skin | ? | ? | N | N | |
Carsickness | ? | ? | N | N | |
Scarred | ? | ? | N | N | |
Botched Ears | Cropped Ears | ? | ? | Y | N |
Cropped Ears | Botched Ears | ? | ? | Y | N |
Puppy*** | ? | ? | Y | N |
* = These values are still frequently changing during development.
** = Non-permanent traits can be lost through random events.
*** = Puppy is a unique trait that is applied based on the dog's age.